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DiscordAudioAttachment

  • DiscordMediaLifecycle

new DiscordAudioAttachment(): DiscordAudioAttachment

DiscordAudioAttachment

DiscordMediaLifecycle.constructor

The size of the audio file in bytes

The unit is not automatically calculated, you should provide it manually through `bytesUnit`

1024

The unit of the audio file in a human-readable format

'KB'

The URL to audio file

'https://interactive-examples.mdn.mozilla.net/media/cc0-audio/t-rex-roar.mp3'

LightTheme.lightTheme


The name of the audio file

Spaces will be replaced with underscores and any non-alphanumeric characters will be removed

disconnectedCallback(): void

Invoked when the component is removed from the document’s DOM.

This callback is the main signal to the element that it may no longer be used. disconnectedCallback() should ensure that nothing is holding a reference to the element (such as event listeners added to nodes external to the element), so that it is free to be garbage collected.

disconnectedCallback() {
super.disconnectedCallback();
window.removeEventListener('keydown', this._handleKeydown);
}

An element may be re-connected after being disconnected.

void

DiscordMediaLifecycle.disconnectedCallback

firstUpdated(changedProperties): void

Invoked when the element is first updated. Implement to perform one time work on the element after update.

firstUpdated() {
this.renderRoot.getElementById('my-text-area').focus();
}

Setting properties inside this method will trigger the element to update again after this update cycle completes.

Map<PropertyKey, unknown>

void

DiscordMediaLifecycle.firstUpdated


shouldUpdate(changedProperties): boolean

Controls whether or not update() should be called when the element requests an update. By default, this method always returns true, but this can be customized to control when to update.

Map<PropertyKey, unknown> | PropertyValueMap<any>

boolean

DiscordMediaLifecycle.shouldUpdate