DiscordAudioAttachment
Extends
DiscordMediaLifecycle
Implements
Constructors
new DiscordAudioAttachment()
new DiscordAudioAttachment():
DiscordAudioAttachment
Returns
Inherited from
DiscordMediaLifecycle.constructor
Other
bytes
The size of the audio file in bytes
Remarks
The unit is not automatically calculated,
you should provide it manually through bytesUnit
Example
bytesUnit
The unit of the audio file in a human-readable format
Example
href
The URL to audio file
Example
lightTheme
Implementation of
name
The name of the audio file
Remarks
Spaces will be replaced with underscores and any non-alphanumeric characters will be removed
lifecycle
disconnectedCallback()
disconnectedCallback():
void
Invoked when the component is removed from the document’s DOM.
This callback is the main signal to the element that it may no longer be
used. disconnectedCallback()
should ensure that nothing is holding a
reference to the element (such as event listeners added to nodes external
to the element), so that it is free to be garbage collected.
An element may be re-connected after being disconnected.
Returns
void
Inherited from
DiscordMediaLifecycle.disconnectedCallback
updates
firstUpdated()
firstUpdated(
changedProperties
):void
Invoked when the element is first updated. Implement to perform one time work on the element after update.
Setting properties inside this method will trigger the element to update again after this update cycle completes.
Parameters
• changedProperties: Map
<PropertyKey
, unknown
>
Returns
void
Inherited from
DiscordMediaLifecycle.firstUpdated
shouldUpdate()
shouldUpdate(
changedProperties
):boolean
Controls whether or not update()
should be called when the element requests
an update. By default, this method always returns true
, but this can be
customized to control when to update.
Parameters
• changedProperties: Map
<PropertyKey
, unknown
> | PropertyValueMap
<any
>
Returns
boolean
Inherited from
DiscordMediaLifecycle.shouldUpdate